Futplex Radio Fantastiek ISDM
Group Z, Belgium FFF
The Church of the Multiple Body Tag HEIM Zupergraphyx! drafts & homepages MAIL The POSI-WEB
Netherlands Design Institute Internet World Exposition Netherlands Pavilion Design in Flanders


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VanRiet consulting asked me to design the interface for the Netherlands Design Institute website. I won't pretend designing this one was easy. Proof of that are three of the drafts that can be seen here.
This site was hard to design because it had to be a very businesslike site dedicated to pure information, while at the same time a representation of the design the institute promotes with activities like the Doors of Perception conferences and some reference to the country and city (Amsterdam in the Netherlands) where it is located. And on the other hand they needed a simple interface that was expandable without limit (and compatible with older browsers), because they intend to put just about every text they produce on line.
In the end I was very happy with this design.

reward: In May 1996 the NDI website was rated to be in the top 5% of the Internet by Point.


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The BEANZINE was originally designed for a brand of children's shoes by Jef -FFF- Morlan and myself. But when the client wanted to change our design completely we told him to take his money and you-know-what. So we've put the BEANZINE on line like it is. The games were made by the Japanese Director artist Toru Ueno.


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The POSI-WEB is an idea of Jef -FFF- Morlan's. It is intended neither as a design project nor as a work of art. Instead it is "an exploration of the daily life & thoughts of a global community". It is completely decentralized since there are as many entrances to it as people involved in it. And everybody can join.
The reason why it is listed here is just because it's something I do too.


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The Netherlands Pavilion for the Internet World Exposition was designed with and for VanRiet consulting. After some brainstorming Kristi van Riet and I came up with the idea of using the Mondrian look as the best representation of the Netherlands spirit. Iconclasm, the Netherlands landscape and the Dutch obsession with strict rules and laws -probably in order to allow the extreme perversities of drugs, sex and festivities- seemed to be represented perfectly by the Mondrian style. And of course it was extremely funny to make an interactive Mondrian with Netscape frames.
The interface itself is built with an extreme ammount of Javascript. (even more due to strange Javascript anomalies on the Mactintosh platform)


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Not really a website, nor an interface. Just a proud father showing off his beautiful son.
(Thanks to Gudmundur Ragnar who made the "this.is" alias for Marcel!)


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This is a website representing a real exhibition "Design in Flanders, from 1980-1995". In fact it is an on line catalog. Because I thought a mere database interface would be extremely boring I cut up the catalog into four parts and designed an interface for each part, presenting it as a magazine of four issues. The first two were made with Javascript and frames. And the third has a Shockwave movie on the main page. I still have to design the fourth.
VIZO, who commissioned me to do this design, still hasn't decided where the will put their website. So here's an exclusive preview of it. (The texts are fake.)


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FFF is one of the Web's most experimental sites. It's a collaboration between Jef and Gael Morlan in Anacortes, USA and Veerle Meeussen and myself in Ronse, Belgium. As a result the site is global, one part being physically located on the PING server in Belgium, the other on sos.net on the West Coast of the USA. Jef/Gael and Veerle/I have never met physically: FFF is the living proof of the artistic and social potential of the Internet.

When it started in August 1995 FFF was updated about twice a day. New pages are still constantly being added and older pages constantly changed.

FFF will continue to evolve. Other contributors might join in. Other paths can be taken. We call it global chaos art.

You should really take your time and explore each and every clickable item in FFF. You never know what you will run into next.

reward: FFF was in The Fridge on August 14th, 1995.
reward: FFF was the Web Seeress Vision of August 18th, 1995.
reward: FFF was Funky Site of the Day on Friday the 13th, October 1995.


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Don't click here when you're not using Netscape 1.1!
The Church of the Multiple Body Tag is a tribute to the capability of Netscape 1.1 to handle multiple body tags in HTML 3. It was made for the on line version of the "Religion" issue of Mediamatic.

It is illegal to define the body tag twice, but when you do you can have titles scrolling, colored fonts and animation effects with background colours and patterns. Since Netscape 1.2 this isn't possible anymore.

I agree that Netscape 2 and up offer a whole lot to compensate for this loss.
But what about backward compatibility??
The multiple body tag is one of those bugs that had better remained a feature.
(Another interesting bug/feature in Netscape 1.1 is the possibility to define cells in tables that are smaller than the image they contain. That way you can make images (and even text) overlap!)

You will have to start up dear old Netscape 1.1 to experience The Church of the Multiple Body Tag. The URL is:
Interactive or what!?


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The site for the Brussels based Radio Fantastiek is the first commercial interface I designed for the worldwide Web.

For those of you concerned with my wellbeing, I am glad to say that Mr. Fantastiek has finally payed his bills, thanks to our lawyer.


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Futplex is a text editor for multiple on line users. It consists of server scripts and html code. So you only need a web browser to use it.
That, and a login-id and password...

DDS (the Digital City of Amsterdam) and the Netherlands Design Institute asked me to design an interface that made the program attractive and user friendly.

There is one version of Futplex, designed by Zupergraphyx! and based on Futplex 4.0, up and running at DDS. To really evaluate the interface you need to actually use Futplex. Since you have to be registered as a user of the system to do this you will have to make do with a simulation: you can take a look at the interactive demo I made.

The second Futplex interface was made for the third 'Doors of Perception' conference of the Netherlands Design Institute at Amsterdam, more specifically for its 'Doors On Matter Environment' on the WWW: DOME.
It was and can still be used by the people that took part in the workshops during this conference.
This version however has a place devoted to public discussion about the conference. You do not need to be a workshop participant to contribute to it, so it will allow you to evaluate the interface I designed.
Just click here and then "enter the discussion as GUEST".

The last time I looked though the DOME Futplex didn't work anymore. If that happens to you, check out this demo version of the interface.

Futplex is free software. For more information about using it, take a look at the Futplex homepage or mail Koen Holtman.


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Group Z, Belgium is a collective of eleven artists who have started working together in 1993. Most of their current work is digital and some of it is put on line by Zupergraphyx!
They believe the World Wide Web is a medium that can be used for artistic creation, not just for reproduction and merchandising of art.

Their first WWW work was "Home". It was first put on line at ISDM's Hyperphernalia in May 1995. The second was "Virgin/Sucker" (Hyperphernalia, June 1995).
Both use Netscape 1.1 exclusive bugs/features.

In July 1995 Group Z, Belgium moved to adaweb, New York, probably the most interesting art site on the Web.

In December 1995 "LOVE", their third HTML work, was launched. Its interface was made especially for Netscape 2, with Frames and Javascript.

reward: Group Z, Belgium was in The Fridge on May 1st, 1995.
reward: Group Z, Belgium was in What's Up #13, June 1995.
reward: Group Z, Belgium was in Wave Magazine, July/August 1995.
reward: Gudmundur Ragnar gave
LOVE the this.is/LOVE URL.
reward: Gamelan rewarded
LOVE with an ice cube because they thought it was cool.


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ISDM version 1 was built specifically for Netscape 1.1. It uses multiple body tags, which are no longer allowed by Netscape 2.

At the ISDM site you can see a version that has been adapted by ISDM to the new regime.
Note that I do not work with ISDM anymore. I can not be accounted for any design irregularities in this version.

Oh, yes! I still have here the very first ISDM home pages designed by Zupergraphyx!, one of my first HTML3 designs. They were only on line for a few weeks in May 1995, but they still look incredibly fresh, I think.
(Only the "Hyperphernalia Corner" and the "Favourite Places" links work. Don't bother clicking on the others.)

reward: The ISDM site was in The Fridge on June 2nd, 1995 and it got four "UP"-stars in its ART section.
reward: The ISDM site was The Web Seeress Vision of June 14, 1995.
reward: Unit Circle gave the ISDM site a star quotation.
reward: The ISDM site was in Jeff's Junky Junk.
reward: The ISDM site was Arts site of the Day on August 17th, 1995.


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Here you can see drafts for websites that never made it on line.
And earlier versions of the Zupergraphyx! home site.

Take a drive down Memory Lane and check out the first Zupergraphyx! homepage.
Since I am a trained paper and print designer I enjoyed confronting digital and analog in this page. I had a hell of a time of making such a mess with a code -HTML- that almost always makes everything look smooth and clean.
Note that Netscape 1.1 shows the pig logo through the black stripes. And that images don't overlap properly with more recent versions.

(don't click on the links, they don't work anymore)

And a little later, when summer was in the air, I made this one.
Note that with Netscape 1.1 the flowers overlap the Zupergraphyx! pig logo, the letters have different colours and some of the flowers are blinking!
Netscape 2 can't do those tricks.

Then came the Windows95 hype and I decided that clouds were no longer a politically correct background pattern.

In October Netscape 2 introduced frames, so the third Zupergraphyx! site was my first experiment with them. Whatever people say about frames -and they say a lot of bad things about them- on thing that can be said for them is that they are up till now probably the only way to creat a mature interface environment, as opposed to a hypertext book.

reward: The first Zupergraphyx! homepage was in The Fridge on May 22nd, 1995.


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Drafts for INnet
Drafts for PING
Drafts for ISDM
Drafts for the Netherlands Design Institute


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This is a draft for an interface design for INnet, a Benelux Internet access provider. INnet commissioned me to do it with ISDM. But then ISDM and I broke up...

(Please: only click on the icons in the "toolbox" on the left. The other links are fake.)

These are designs for the five main pages of the INnet site: HOME, INFO, HELP, MART and CLUB.

And here's an early draft, which I didn't think would suit the fashionable young businessmen at INnet after all.

Here's how INnet looks now.


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I was already working on version 2 of the ISDM site when ISDM and I broke up. I never finished it but the basic material for it can been seen here.

(Don't click on the links in the draft. Use the links on this page instead.)

Here's some stuff I would have used for the homepage. Don't start looking for a layout. There is none.

The atmosphere I wanted this interface to have was that of a deserted hospital. Ultra-clean but creepy: all machines still working, but all the people gone. We were planning to use Real Audio to enhance the effect.

Hyperphernalia is the place where ISDM presented web art and projects. This design was meant to be a bit chaotic but Netscape 2 makes a real mess of it by refusing to overlap images. It looks a lot better with Netscape 1.1! (The text was written by Jan Depauw)

With this design I wanted to make pages where you can constantly discover new things when scrolling through them. You should be unsure whether you had seen everything. That's why they're bigger than your screen.

Gateways was where ISDM tried to lure customers for their services. I designed a logo for each service. Again things look best with Netscape 1.1.


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PING is a Belgian Internet access provider. They gave me a free account in exchange for me designing their homepage. Somehow they never agree with what I designed, so I'm still working on it. Designing a new homepage for PING has become some kind of hobby.

Anyway, I think I've made some stuff that might have been nice when finished.

(Please don't click the links in these drafts. They don't work.)

The first one I did was a bit over the edge, I agree.

The second was based on game design. Since the main criticism on the first was that it was too difficult for PING users I thought I'd take a layout that every computer geek knows. That of the option menu screens in computer games.
I even made a design for the text pages that were to follow this one.

Wrong move. This time it was too heavy. I was to design something less disturbing, maybe a little 'high tech'.

I just knew this one was not what they wanted, but I liked it so much...
(The bearded guy in the tv picture is PING's boss, Luc van Braekel)

No, they wanted something calmer, simple, "like the sun setting at the sea"...

Calm... simple... Not exactly my kind of kick... Anyway, I tried this. Yes, I know, it almost looks like PING's current homepage.

There's still a long way to go...


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It took some time to create the website for the design institute. Here are some of the preliminary drafts: the first, the second and the third.